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jokeyxeroOffline
Location: Woodstock, GA
1 Post subject: TigerLAN 10 - Competition Rules  PostPosted: Apr 10, 2006 - 04:24 PM
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Joined: Feb 04, 2004
Posts: 1346
Location: Woodstock, GA
Status: Offline
Rules will be determined based on number of entrants.
Times are 24-hour clock.

The first part of the rule options refers to the number of people signed up for the competition one hour before it starts. This is also the time the sign up sheet for a competition locks.
For the non-technically inclined the operators are, greater than (>), less than (<), equal to(=), and combinations of those.
Competitions that have multiple options for the same number of people, votes will be tallied during signup for which rule set to use.

Counter-Strike: First and second place teams get prizes.
Other competitions, top 3 winners get prizes.

Game: Rome: Total War -or- Age of Empires 3
Version: PC - RTW v1.5 -or- AoE3 v1.05
Time: Sat 18:00
Rule Options:
<= 4 - All entrants FFA, top 3 win
<= 8 - 1v1 single-elimination FFA
>= 8 - 4 person single-elimination feeder FFA, top 2 continue

Game: Burnout 4
Version: Playstation 2
Time: Sat 20:00
Rule Options:
<16 - 1v1 double-elimination races
>=16 - 1v1 points ladder

Game: Counter-Strike 1.6
Version: v1.6
Time: Sat 22:00
Rule Options:
5 Person Teams, Must sign-up as a team
Rules will be based upon those put forth by CAL
http://www.caleague.com/
<= 8 teams - double elimination
> 8 teams - single elimination

Game: I'm OK ( http://imokgame.com/ )
Version: PC v1.1
Time: Sun 02:00
Rule Options:
30 minutes to aquire the largest score possible in a single run of the game.
Score is the final score at the end of the game or end of time period, whichever comes first.
Entrants can play the game through more than once and can use deaths to accumulate more score.


Game: Half-Life 2
Version: PC (latest by 23:59 21 April 2006)
Time: Sun 13:00
Rule Options:
Deathmatch
<= 8 - 1v1 double-elimination, one map rounds
<= 16 - 1v1 single-elimination FFA, one map rounds
<= 16 - 4-person single-elimination feeder FFA, top 3 continue
>= 16 - 16-person single-elimination feeder FFA, top 8 continue
<= 32 - All player FFA, , score = sum of kills across three maps.

Game: Super Smash Brothers: Melee
Version: Gamecube
Time: Sun 15:00
Rule Options:
<= 8 - 1v1 double-elimination, 2 minute match
> 8 - 1v1 single-elimination, 2 minute match

Game: Unreal Tournament 2004
Version: PC (latest by 23:59 21 April 2006)
Time: Sun 17:00
Rule Options:
Deathmatch, score = sum of kills across three maps.
<= 8 - 1v1 double-elimination, one map rounds
<= 16 - 1v1 single-elimination FFA, one map rounds
<= 16 - 4-person single-elimination feeder FFA, top 3 continue
>= 16 - 16-person single-elimination feeder FFA, top 8 continue
<= 32 - All player FFA, , score = sum of kills across three maps.

Game: Halo 2
Version: X-Box
Time: Sun 19:00
Rule Options:
Out-of-the-box Slayer
<= 8 - All entrants deathmatch, top 3 win
<= 8 - 1v1 double-elimination
>= 8 - 4 person single-elimination feeder, top 2 continue
>= 8 - 8 person single-elimination feeder, top 4 continue

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· xero
Webmaster - AU Computer Gaming Club

 
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